Tag: image

  • Environment Design for Unannounced Solarpunk Game

    Environment Design for Unannounced Solarpunk Game

    Environment design exploring the possibility of using asset store models to populate the level without losing the worldbuilding and colour design. Created as a thorough guide for the level designer, including labeled assets and isolated colour palette information. We started with thumbnails painted from level blockout exploration to choose a location to build up: The […]

  • Blue Sky Environment Concept for unannounced solarpunk game from Peculiar Path

    Blue Sky Environment Concept for unannounced solarpunk game from Peculiar Path

    Blue sky ideation process for environment designs and world building for an unannounced game from Peculiar Path. The final image: The linework: Stages in the design process – we started with something fairly realistic, pushed it to extremely stylized, and ended up somewhere in the middle for the final.    

  • Impossible Landscape Concept for Project: Octopus Tales

    Impossible Landscape Concept for Project: Octopus Tales

    When Ryan asked for a quick proof of concept sketch of a curving tube world with a whimsical, pastoral feel, I was happy to oblige! Shoutout to the beautiful O’Neill Cylinder concepts that NASA artist painted in the 60s and 70s for being very helpful in how to visually sell the concept. Art owned by […]

  • Lomy in the Abyss

    Lomy in the Abyss

    Lomy in the Abyss is a humor webcomic about highschool and heavy metal at the turn of the millennium. You can read the archives on WealdComics.com

  • Blood of the Paladin

    Blood of the Paladin

    Blood of the Paladin is a graphic novel memoir written by Jonathan Hill about his life living with hemophilia, and the way that Dungeons and Dragons helped him find the strength to fight. I contributed my art to the D&D sequences, which interspersed the memoir sequences drawn by Allison Conway. You can learn more and […]

  • Stranded – Digital Illustration, Character and Environment Designs

    Stranded – Digital Illustration, Character and Environment Designs

    Inspired by the retro scifi themed album “Warp Riders” by The Sword, this piece is designed to be used in whole or in part. Here are some details:  

  • Portrait and Figure Studies

    Portrait and Figure Studies

    Studies from reference, exploring applying limited colour palettes and narrative composition choices to figure and portrait studies. Using Max Ulichney’s MaxPack brushes in Procreate; inspired by symbolist and post-impressionist painting, especially the works of Odilon Redon.

  • Character Portrait – Smoking Out Back

    Character Portrait – Smoking Out Back

    This piece was painted using textural chalk and pastel brushes in Procreate.

  • Sword and Sorcery Character Portrait

    Sword and Sorcery Character Portrait

    Inspired by symbolist painters.

  • Marine Animal Illustrations

    Marine Animal Illustrations

    These were created for washcloths and other home goods for young kids, featuring friendly illustrations of a walrus, manta ray, salmon, humpback whale and jellyfish.

  • Fantasy Playset Character Designs

    Fantasy Playset Character Designs

    Three characters and a fruit cart, designed to be compatible with the fantasy maps!

  • Private Commission – Spacebear

    Private Commission – Spacebear

    Spacebear was drawn as a private commission for nursery pillows.

  • Kids’ Playmap Design – Seven Odd Islands

    Kids’ Playmap Design – Seven Odd Islands

    Seven Odd Islands is a playmap designed for floor or wall display. It prints up at 36 x 54″.

  • Kid’s Playmap Design – Realm of the River Dragon

    Kid’s Playmap Design – Realm of the River Dragon

    The Realm of the River Dragon is a playmap designed for floor or wall display. It prints up at 36 x 54″. Below, see several compatible character designs.   

  • Retro Sci-Fi Cover Art for Necronautilus

    Retro Sci-Fi Cover Art for Necronautilus

    This painting was created digitally in Procreate, for Adam Vass’s tabletop RPG Necronautilus, published by World Champ Game Co.! Adam created a beautiful mockup of the final cover layout: Here are a few details of the expressive digital brushwork:

  • Wolfspell Album Art

    Wolfspell Album Art

    Wolfspell, the game by Epidiah Ravachol, available here, is a tabletop RPG published in a 12″ x 36″ gatefold LP format. I did fully painted illustrations for both the outside and the inside of the game, featuring the players (the wolves) and the GM (Winter) in a nighttime and daytime view. The outside illustration, plus […]

  • The Ghost Houses of Phylinecra – Pocket Dungeon Zine & Pocket Pack

    The Ghost Houses of Phylinecra – Pocket Dungeon Zine & Pocket Pack

    The Ghost Houses of Phylinecra is a system-agnostic, story-heavy dungeon crawl about a community recovering after disaster, and how a goddess might try to understand mortal grief. The village of Phylinecra was a tight-knit community of artists and creatives, until it suffered a devastating flood. In the aftermath, as the survivors try to salvage their […]

  • The Ghost Houses of Phylinecra – Cover Illustration

    The Ghost Houses of Phylinecra – Cover Illustration

    This piece was created as the front cover illustration for The Ghost Houses of Phylinecra, an RPG adventure about the strange processes of grief in a disaster-struck community. This piece was drawn initially in pencil on Arches cream rag paper, then scanned and digitally coloured.

  • The Mammoth and the Namedealer – Watercolour Illustration

    The Mammoth and the Namedealer – Watercolour Illustration

    This illustration has been painted for Joshua A. C. Newman’s game The Bloody-Handed Name of Bronze, and features characters from a short story I wrote for the text. It was painted on an 11 x 14″ piece of Arches 140lb Hot Press watercolour paper, using W&N and Daniel Smith watercolour pigments, and a little metallic gouache.

  • The Isle of Pelursk

    The Isle of Pelursk

    The Isle of Pelursk is a mixed media piece from 2018, inspired by the Canadian Shield, twisted pine forests and strange lights at dusk. Created in graphite and Photoshop.

  • The Corruption of Pelursk – Pocket Dungeon Pack

    The Corruption of Pelursk – Pocket Dungeon Pack

    The Corruption of Pelursk is a system-agnostic tabletop RPG hexcrawl/dungeon, written by Shel Kahn. The Isle of Pelursk holds a glowing, steaming, mist-shrouded secret at its heart, and once you’ve entered its clutches it does not want to let you leave. Designed to fit easily as a sidequest into an ongoing campaign or stand confidently […]

  • Lone Tree Crystal Island

    Lone Tree Crystal Island

    Painted in gouache on watercolour paper, 5 x 7″, 2017

  • Teaching Comics, Zine-making and Visual Literacy at OSF

    Teaching Comics, Zine-making and Visual Literacy at OSF

    In autumn 2017, I taught a four week comics course at the Oasis Skateboard Factory, an alternative highschool within the Toronto District Schoolboard. OSF has a project-focused curriculum, so our comic project was multifaceted, to approach multiple curriculum aspects. Over the course of the four weeks, we read Emily Carroll‘s Through the Woods, and Mike Mignola‘s […]

  • Teaching the Shahnameh via Dungeon World

    Teaching the Shahnameh via Dungeon World

    In July 2016 I spent a week running a Dungeon World campaign as part of summer camp for 16 kids, aged 9-12, at the Aga Khan Museum in Toronto. This program made use of the museum’s collections in combination with crafts, storytelling and the tabletop role-playing game Dungeon World to teach campers about ancient Persia through the epic poem The […]