the portable city

by definition, not static


status: archives being slowly restored, comics being relocated, new artwork and writing in the queue


Category: teaching


  • What I’ve Learned About Teaching Art

    What I’ve Learned About Teaching Art

    I’ve had the privilege of teaching art in a variety of environments – from still life oil painting at the college level, to combining art with science and history in a museum setting, to guiding highschool students through creating a comics anthology. Through these very different settings, I’ve found a list of constants that, when…


  • Gaming at the Museum – Combining Gaming with Crafts, Museum Collections and Storytelling

    Gaming at the Museum – Combining Gaming with Crafts, Museum Collections and Storytelling

    So in addition to running tabletop games twice a day for the kids’ summer camp I ran at the Aga Khan Museum, we supplemented gameplay with a few different things: firstly, we spent time every day in the museum’s collection and travelling exhibits; we read aloud stories from the Shahnameh; and we did hands on…


  • Gaming at the Museum – Writing Campaigns following Rostam’s Seven Trials

    Gaming at the Museum – Writing Campaigns following Rostam’s Seven Trials

    For our Dungeon World in the Shahnameh summer camp at the Aga Khan Museum, one of the challenges in the prep was writing adventures for up to four groups of players that kept them all wrapped up in Rostam’s Seven Trials, without tripping over Rostam or changing his story, and didn’t have them competing with…


  • Gaming at the Museum – Building a Setting from the Shahnameh

    Gaming at the Museum – Building a Setting from the Shahnameh

    For the Aga Khan’s Dungeons and Dragons camp they wanted to go above and beyond a basic DnD game and take the kids into a very specific world – the world of the Shahnameh. The Shahnameh is the longest epic poem (by a single author) known, written by the poet Ferdowsi about 1000 years ago.…


  • Gaming at the Museum – Playing Dungeon World with 9-12y/os – Part 2

    Gaming at the Museum – Playing Dungeon World with 9-12y/os – Part 2

    Gaming with kids was new to me – I’ve gamed with a lot of adults, and with folks who are new to gaming as well as experienced old hats, but kids was different, and not necessarily in a bad way! Firstly, I’d say that over half the kids were immediately ready to take the game…


  • Gaming at the Museum – Playing Dungeon World with 9-12y/os – Part 1

    Gaming at the Museum – Playing Dungeon World with 9-12y/os – Part 1

    TLDR: It was great! Highly recommended. Learn more about Dungeon World here! The first thing I asked the kids was whether they were familiar with Dungeons and Dragons, and not a single one of them raised their hand. After digging around pop cultural references with them, the closest thing they could think of was the…


  • Gaming at the Museum – Introduction!

    Gaming at the Museum – Introduction!

    In July I spent a week running a Dungeon World campaign as part of summer camp for 16 kids, aged 9-12, at the Aga Khan Museum in Toronto. It was my first longer campaign that I’ve designed, and the three assistants I had (who were amazing, thank you all!) had never run any tabletop RPGs before whatsoever. I’d been…