the portable city

by definition, not static


status: archives being slowly restored, comics being relocated, new artwork and writing in the queue


Category: pocket dungeons


  • The Ghost Houses of Phylinecra – Pocket Dungeon Zine & Pocket Pack

    The Ghost Houses of Phylinecra – Pocket Dungeon Zine & Pocket Pack

    The Ghost Houses of Phylinecra is a system-agnostic, story-heavy dungeon crawl about a community recovering after disaster, and how a goddess might try to understand mortal grief. The village of Phylinecra was a tight-knit community of artists and creatives, until it suffered a devastating flood. In the aftermath, as the survivors try to salvage their…


  • The Corruption of Pelursk – Pocket Dungeon Pack

    The Corruption of Pelursk – Pocket Dungeon Pack

    The Corruption of Pelursk is a system-agnostic tabletop RPG hexcrawl/dungeon, written by Shel Kahn. The Isle of Pelursk holds a glowing, steaming, mist-shrouded secret at its heart, and once you’ve entered its clutches it does not want to let you leave. Designed to fit easily as a sidequest into an ongoing campaign or stand confidently…


  • Keep on the Shining Isle – Pocket Pack

    Keep on the Shining Isle – Pocket Pack

    Keep on the Shining Isle is a system-agnostic dungeon featuring a haunted ruin, a mystery cult and some very tempting apples. Pick this up to send your home campaign on a memorable sidequest, or try out your favourite new system with this 1-2 session scenario. Written and published by Shel Kahn as the first of many…