the portable city

by definition, not static


status: archives being slowly restored, comics being relocated, new artwork and writing in the queue


Category: illustration


  • The Immortal

    The Immortal

    Mixed media painting, watercolour and pencil crayon on watercolour paper.


  • Portrait and Figure Studies

    Portrait and Figure Studies

    Studies from reference, exploring applying limited colour palettes and narrative composition choices to figure and portrait studies. Using Max Ulichney’s MaxPack brushes in Procreate; inspired by symbolist and post-impressionist painting, especially the works of Odilon Redon.


  • Late Night Snack Stand Design

    Late Night Snack Stand Design

    This highway snack stand was painted digitally in Procreate using MaxPacks brushes.


  • Marine Animal Illustrations

    Marine Animal Illustrations

    These were created for washcloths and other home goods for young kids, featuring friendly illustrations of a walrus, manta ray, salmon, humpback whale and jellyfish.


  • Private Commission – Spacebear

    Private Commission – Spacebear

    Spacebear was drawn as a private commission for nursery pillows.


  • Kids’ Playmap Design – Seven Odd Islands

    Kids’ Playmap Design – Seven Odd Islands

    Seven Odd Islands is a playmap designed for floor or wall display. It prints up at 36 x 54″.


  • Kid’s Playmap Design – Realm of the River Dragon

    Kid’s Playmap Design – Realm of the River Dragon

    The Realm of the River Dragon is a playmap designed for floor or wall display. It prints up at 36 x 54″. Below, see several compatible character designs.


  • Wolfspell Album Art

    Wolfspell Album Art

    Wolfspell, the game by Epidiah Ravachol, available here, is a tabletop RPG published in a 12″ x 36″ gatefold LP format. I did fully painted illustrations for both the outside and the inside of the game, featuring the players (the wolves) and the GM (Winter) in a nighttime and daytime view. The outside illustration, plus…


  • The Goddess – Process Snaps

    The Goddess – Process Snaps


  • The Mammoth and the Namedealer – Watercolour Illustration

    The Mammoth and the Namedealer – Watercolour Illustration

    This illustration has been painted for Joshua A. C. Newman’s game The Bloody-Handed Name of Bronze, and features characters from a short story I wrote for the text. It was painted on an 11 x 14″ piece of Arches 140lb Hot Press watercolour paper, using W&N and Daniel Smith watercolour pigments, and a little metallic gouache.


  • Full Colour Yellow King RPG Book Illustration

    Full Colour Yellow King RPG Book Illustration

    This illustration was drawn for Robin Laws’ Yellow King RPG‘s Paris book, set on the balconies of Notre Dame as investigators attempt to survive a gargoyle attack. It was created in watercolour and coloured pencil, and took inspiration from the art of the era, including the symbolist and late romantic painters, as well as sculpture and…


  • The Well-Dressed Woolly Mammoth

    The Well-Dressed Woolly Mammoth

    This heartwarming friendship came to life with a combination of textile inspirations from around the world, and time spent researching the fuzziest pleistocene megafauna. Watercolour on watercolour paper, 2017.


  • The Ghost Houses of Phylinecra – Cover Illustration

    This piece was created as the front cover illustration for The Ghost Houses of Phylinecra, an RPG adventure about the strange processes of grief in a disaster-struck community. This piece was drawn initially in pencil on Arches cream rag paper, then scanned and digitally coloured.

    The Ghost Houses of Phylinecra


  • The Isle of Pelursk

    The Isle of Pelursk is a mixed media piece from 2018, inspired by the Canadian Shield, twisted pine forests and strange lights at dusk. Created in graphite and Photoshop.

    The Isle of Pelursk