Pocket Dungeons are system-agnostic mini-adventures written for tabletop RPGs like Dungeons and Dragons, Dungeon World, or your personal favourite system! Designed to easily plug into longer campaigns as a sidequest, or stand alone for one-shot play, they are called pocket dungeons for their physical size AND their convenience at the table.
They are available as small zine publications or in Pocket Packs where they are packaged in a pencil case along with a selection of peripheral gaming aids, like fabric maps.
If you are looking to purchase these in bulk for your store, school, library or event, please get in touch at firstname.lastname@example.org.
Big thanks to Jonathan Lavallee and Lillian Cohen-Moore for their help with edits, to Chris Huth for his help with layout and formatting for clarity, and to Matthew Rapati, Karen Chan, Chris Huth and Alexx Swanson for their playtest patience.