This is a concept art sheet for Atlas Games’ upcoming project Pillar of Fire. We developed a series of these environment samplers inspired by microorganisms and fungal structures.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.

8 responses to “Arid Environment Design Concept Art for Pillar of Fire”

Your post must include a link to this post.

How does this work?
Write a response on your own website and include a link to this post. Then submit your response’s URL here. Your response may appear here after moderation. To update or remove it, edit or delete your original post and submit the same URL again. Learn more about Webmentions.

Likes, Bookmarks, and Reposts

  • Si F Sweetman
  • Diana Poulsen
  • The One True Ryan Khan
  • Chris Huth
  • "Eppy-Deppy-Diah!" a thing I say at the end of every episode.
  • "Eppy-Deppy-Diah!" a thing I say at the end of every episode.
  • The One True Ryan Khan
  • Ecoeschatologist