I had a great time talking with Nathan and Epidiah at the Unwritten Earths Symposium about art, games, and all the amazing things we have in store for Swords Without Master – check the episode out here:

Unwritten Earths Symposium: The Shel Kahn Episode
In this episode, we sit down with friend, artist, game designer and art director for Swords Without Master Shel Kahn to talk about… all of those things! We touch on the different roles of art in game design, working with abstract imagery, refining your taste as a chooser-of-images even if commissioning original art isn’t realistic, and the ways artwork and visual design elements help out the game design endeavor. Art… it’s good!
unwrittenearths.fireside.fm

Eppy and Nathan kindly let me go on several rants about what art does in TTRPGs, how graphic design is art and vice versa, and how it’s a visual medium because you read with your eyes! Somehow we did stay on topic and it did not turn into a two hour ramble about our favourite metal concept albums, but there’s always next time!

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