Category: Concept Art
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Environment Design for Unannounced Solarpunk Game
Environment design exploring the possibility of using asset store models to populate the level without losing the worldbuilding and colour design. Created as a thorough guide for the level designer, including labeled assets and isolated colour palette information. We started with thumbnails painted from level blockout exploration to choose a location to build up: The…
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Blue Sky Environment Concept for unannounced solarpunk game from Peculiar Path
Blue sky ideation process for environment designs and world building for an unannounced game from Peculiar Path. The final image: The linework: Stages in the design process – we started with something fairly realistic, pushed it to extremely stylized, and ended up somewhere in the middle for the final.
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Impossible Landscape Concept for Project: Octopus Tales
When Ryan asked for a quick proof of concept sketch of a curving tube world with a whimsical, pastoral feel, I was happy to oblige! Shoutout to the beautiful O’Neill Cylinder concepts that NASA artist painted in the 60s and 70s for being very helpful in how to visually sell the concept. Art owned by…
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Stranded – Digital Illustration, Character and Environment Designs
Inspired by the retro scifi themed album “Warp Riders” by The Sword, this piece is designed to be used in whole or in part. Here are some details: