GoblinSnap was a game jam project where I collaborated with Matthew Rapati. He produced the character art, I created the environment, user interface and animations. We agreed on a retro pixelized approach, and used a limited palette. The game is a tiny finished product that we never took any further than the first level.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.

To respond on your own website, enter the URL of your response which should contain a link to this post’s permalink URL. Your response will then appear (possibly after moderation) on this page. Want to update or remove your response? Update or delete your post and re-enter your post’s URL again. (Find out more about Webmentions.)