Tag: visual development

  • Environment Design for Unannounced Solarpunk Game

    Environment Design for Unannounced Solarpunk Game

    Environment design exploring the possibility of using asset store models to populate the level without losing the worldbuilding and colour design. Created as a thorough guide for the level designer, including labeled assets and isolated colour palette information. We started with thumbnails painted from level blockout exploration to choose a location to build up: The…

  • Blue Sky Environment Concept for unannounced solarpunk game from Peculiar Path

    Blue Sky Environment Concept for unannounced solarpunk game from Peculiar Path

    Blue sky ideation process for environment designs and world building for an unannounced game from Peculiar Path. The final image: The linework: Stages in the design process – we started with something fairly realistic, pushed it to extremely stylized, and ended up somewhere in the middle for the final.